Money has been used as the go-to method for teaching children to count as well as learning other math basics since the dawn of modern currency.
What will happen to elementary school math as we move toward digital currency?
Read the full story below.
Repeated use of physical objects, especially in the primary years, helps establish a good foundation in understanding math. Using money as an object to count also introduces other concepts such as value (one nickel is worth five cents), the base ten math system, and is a logical choice for learning addition and subtraction. Kids may learn to recognize money easily through sorting and then counting, but it takes repeated exposure to grasp the associated monetary value of a particular coin.
Cryptocurrencies such as Bitcoin are based on the decimal system, a concept not taught until around grade five. All cryptocurrencies can be divided to the eighth decimal place, with each unit being one Satoshi (named after the creator of Bitcoin, Satoshi Nakamoto). The transition from a hands on physical form of currency to a digital one that you can't see or touch is going to be difficult if parents and educators don't start preparing kids early.
Using the current money system to teach math will not disappear anytime soon, but educators need to prepare for an overlap of both with an eventual transition to digital currency.
The challenge of digital currency based math will be solved with digital solutions such as videos and online math based games. Games like this already exist to teach children as young as those in preschool the basics of math. Flashy apps and math based video games will make their way to market in the near future to streamline this learning transition.
The cryptocurrency industry is already gearing up for for its inevitable adoption by today's youth. Several currencies have taken specific steps to help kids enter the realm of digital currency. Since these cryptocurrencies can be divided into such small units, kids can start saving even if it is only a few pennies worth at a time. The following three have easy to use web-based wallets, eliminating the need to download one:
DNotes introduced CRISP For Kids in 2014, the first 'Cryptocurrency Investment Savings Plan' in the world. It's purpose is to encourage children to develop good savings habits and to show them the value of both early and long term investing. CRISP For Kids operates through CryptoMoms, an online learning centre with a mission to encourage women's participation in cryptocurrency. http://cryptomoms.com/forum/cryptomoms-com/5/kids-with-a-cr-i-s-p/530
GameCredits is an instant and secure cryptocurrency used for in-game purchases and to give developers fair based monetization. https://www.youtube.com/watch?v=ls8ad6G5ejA
PiggyCoin is an adorable 'first crypto' for kids. The wallet is called a piggybank, there are games to play, ways to get free coins, and you can even buy a PiggyCoin Monopoly game at their shop. https://www.piggy-coin.com/
Digital math is in our not to distant future whether we like it or not, and thanks to Satoshi, elelmentary school math will never be the same.